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More specific information on Kuvaqite.

Moderator: Talia

2 2 Current Royalty
by Talia
Sept 15, 2008 15:59:28 GMT -5
No New Posts Zheybine

Zheybine plays host to the royalty and well bred of Kuvaqite. Capital city of the nation, it is ruled by the Queen, Tiaen-Ves, and her husband and King, Nea-Naiad. Their only daughter and child, Erua-Nixie, is heir to the throne. The city itself is situated in the center of Kuvaqite's largest Isle, and makes itself quite a splendid sight from the shoreline. A land of ice and water, The Palace and dwellings of Zheybine are comprised of intricate ice structures, sculpted with the utmost care, each varying in design depending on its resident's taste. The Palace itself is a towering spire of clouded ice, designed by the most skilled artisans.

Moderator: Talia

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No New Posts The Dusty Scripture

Amidst the crystal purity of the capital city of Zheybine, sits a small shop known as the Dusty Scripture. The shop itself is a squat building not at all like its neighbors in appearance. A young water sprite, Del-irtia, runs the store, although many speculate that she is much older than she claims. Her constant companion is a small ice blue firedrake, a creature completely foreign to the realm of ice and snow.

Moderator: Talia

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No New Posts The Seaman and the Narwhal Inn

On the outskirts of the capital city lies a resplendent structure known as the Seaman and the Narwhal Inn. Run by an abnormally large and muscular water sprite, Morrak-tia, it is well known for its treatment of customers and its hosting abilities. Morrak-tia keeps a tight rein on his establishment, but is known for his good nature and graciousness.

Moderator: Talia

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No New Posts Tasiss-ir Ice Fields

Next to the town of Anque-tia lies a large stretch of inland ice fields known as the Tasiss-ir ice fields. Appearances often are deceiving, for Tasiss-ir appears to be a barren wasteland. However, many of the residents of Anque-tia depend on Tasiss-ir for food, as there is much hunting to be had under the ice. Newcomers must be cautious for the ice can be treacherous. It is often difficult to establish the thickness of the ice.

Moderator: Talia

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No New Posts Anque-tia

Nearest to the Tasiss-ir Ice Fields is a small town known as Anque-tia. Run by a young, newly named Duke, Kel-esturn, the town is flourishing and promises to be quite the social and political hub in the future. The town itself is comprised of mostly residential dwellings, however Kel-esturn owns a large ice villa at the center of the town, and a town center as well as a few other shops of various nature have been newly erected.

Moderator: Talia

1 1 Can support metabolism
by account_disabled
Mar 7, 2024 6:00:38 GMT -5
No New Posts Tialye-ris Bay

On the largest Isle of Kuvaqite on the southernmost portion is a small inlet known as Tialye-ris Bay. The small sea-faring town of Ale-rilia is situated on its edge. Tialye-ris' port brings a decent amount of trade in to support a small number of sea-faring families, however, little citizens in Kuvaqite make trading their occupation and thus the Bay has never quite realized it's full potential.

Moderator: Talia

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No New Posts Ale-rilia

Situated on the edge of the Tialye-ris Bay is a small sea-faring town known as Ale-rilia. The town itself is governed by a young widowed water sprite, now the Duchess of Ale-rilia, known as Ash-tia. The town itself is remote, which suits its residents just fine, as the town typically tends to house the more reclusive types of indivduals. Expansion has been limited, but the town has the bare essentials necessary for survival.

Moderator: Talia

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No New Posts Ash-oness Grotto

Located slightly outside of the town of Vesas-ris, on an island south of the mainland is a sacred place known as the Ash-oness Grotto. Thought to once be the seat of all magical water-type abilities and rumored to be the home of many worshiped water Gods, Ash-oness was established. Now, the only individuals that are housed here are those practicing the religious arts. Outsiders are forbidden to enter the sacred ground without the express permission of the current Priest or Priestess. Ine-ashia is the current Priestess, a water sprite of exceptional beauty and mystery. The building itself is remarkable- Ice of the purest crystalline form surrounds the exterior, making Ash-oness almost appear to glow from a distance in the sunlight.

Moderator: Talia

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No New Posts Vesas-ris

Vesas-ris is a small grotto community filled with devout worshipers that pay tribute to the "spirits" in Ash-oness. Currently, the town is run by The Duke and Duchess, Perath-ryn and Hin-kalia, an older pair of water sprites known for their dedication towards their religious views. Many speculate that the city itself is actually under the control of Ine-ashia.

Moderator: Talia

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No New Posts The Priestess' Hall

In the central part of Vesas-ris is a small yet prosperous Inn known as the Priestess' Hall. Supposedly named for the revered Ine-ashia, the Hall attracts all types of religious fanatics. Or-ackina, the Hall's current owner, is not particularly religious, and seems to delight in "torturing" her own customers. This does little to deter them, but Or-ackina really doesn't mind as long as everyone ponies over the money.

Moderator: Talia

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No New Posts Ashec-tur Outpost

Kuvaqite, being of a less military nature than its neighbors, relies heavily on the military reserves that board at Ashec-tur. Typically garrisoned by the Elves, or the occasional human or wind sprite, Ashec-tur is completely remote, situated on another isle off the eastern coast of Kuvaqite. Ashec-tur provides some semblance of a military presence nearest Kuvaqite's border. The guard is usually refreshed every month, with new infantry brought over from Kuvaqite itself or most commonly its allies.

Moderator: Talia

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No New Posts The Karna Isle

The Karna Isle is an entire island off of the continent's western coast dedicated to the various magics associated with water. Four teachers are responsible for teaching students, each of which specializes in a specific type of magic. The academy is an imposing structure also made purely of ice. It's meant to look as if it's simply another half of the palace, like the building initially belonged in the capital city but was moved for whatever the reason.

Moderator: Talia

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No New Posts General Posting

For general posts within the boundaries of Kuvaqite.

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Kuvaqite

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Kuvaqite
Sub board contents: Information about Kuvaqite, Zheybine, The Dusty Scripture, The Seaman and the Narwhal Inn, Tasiss-ir Ice Fields, Anque-tia, Tialye-ris Bay, Ale-rilia, Ash-oness Grotto, Vesas-ris, The Priestess' Hall, Ashec-tur Outpost, The Karna Isle, General Posting.
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